A standalone GM-less adventure: no previous Brambletrek required
Something is wrong in the Hundred Acre Woods. The friends you remember have gone quiet, and a curse has set crystals into the hearts of the creatures who live there.
Take your journal into the woods and set them free. You don't fight the creatures you meet: you heal them by breaking the crystals that cloud their hearts. A cosy, story-led game about friendship and kindness, for solo or group play.
What's Inside
Shatter the crystal curse and free old friends
Bravery, kindness and creativity win the day, not swords
Cosy, story-led play
Continues your Gnawborn's journey from the Brambletrek core game