Step into the heart of the Hundred Acre Woods, where gentle breezes carry the scent of honey and adventure in their wake, and childhood memories ignite. But something here is amiss. An eerie stillness hangs in the air, and the laughter of old friends has become little more than a distant memory.

With journal in hand and curiosity guiding your steps, embark on a healing journey through the forest. This cosy, narrative-focused game celebrates the gentle magic of friendship and kindness, perfect for players seeking warmth and wonder. The creatures here have fallen under the influence of a mysterious curse, their hearts clouded by crystals that must be shattered to free them. Your role isn't to fight but to heal.

What's Inside

A standalone GM-less adventure: no previous Brambletrek required

A healing journey: shatter the crystal curse and free old friends

Bravery, kindness and creativity win the day, not swords

Cosy, narrative-focused play full of warmth and wonder

Continues your Gnawborn's journey from the Brambletrek core game

Brambletrek: Tales in the Hundred Acre Woods
Brambletrek: Tales in the Hundred Acre Woods
Brambletrek: Tales in the Hundred Acre Woods

Expand Your Adventure

Group play with a Game Master

This book brings Hyhill to a full party, for a Game Master, known here as a House Mouse, and the friends around the table. Explore Hyhill together with new rules and 4 brand new adventures!

Where the journey began

Explore the ancient forests of Hyhill in the game that started it all. This Solo journalling adventure is built for the storyteller inside you and the brave Gnawborn that yearns for a new quest!